Executive Retreats • Stay & Play

Golf

Golf Etiquette & Course Care

Golf ETIQUETTE

To enjoy the great game of golf, we need to be aware of three facets of the game:
• RULES
• SHOT MAKING
• ETIQUETTE
An adequate knowledge in all three areas makes the game more enjoyable for everyone.
________________________________________
PRIOR TO PLAY
• Arrive at least fifteen minutes early to check-in. If you are not checked in by this time, your tee time MAY be allocated to another member,
• Have no more than four in a group unless you have prior approval from the Club Captain, Vice-Captain or where appropriate, the Course Marshall.
• Be prepared to have others join you if have less than 4 in your group.
• Arrive at the tee 5 minutes before your designated time and be ready to play when it is your time to tee off.
• Use course scorecard for reference on hole length, layout and local rules.
PRE – ROUND PRACTICE
The Eastern Golf Club offers excellent practice facilities including practice fairway, chipping green and putting greens. To points below will help ensure all members get to enjoy these facilities.
• When using the practice fairway always practice in the bays provided using practice balls provided.
• Do not play shots to the chipping green from the practice fairway bays. Use the pin locations on the practice fairway.
• On competition or busy days limit the number of balls used on the practice putting green to no more than 4. After playing the balls move at least a metre away from the hole before putting to the next hole.
• On the practice putting green behind the practice tee, clear the balls you have used from the green and place in the baskets provided for the next person to use.
ON THE TEE
• Hit ONLY when golfers ahead of you are out of range.
• Stand still and facing other golfers while they are hitting.
• Watch where all balls go to avoid time spent looking for lost balls.
• Yell the warning “FORE!” if your ball is heading toward another golfer.
THE FAIRWAY
• Walk directly to your ball unless you reach someone else’s ball first.
• Take no more than one practice swing.
• Player furthest from the hole usually plays first but golfers out of range of the group in front can play first, if ready.
• Walk briskly between shots and be ready to play when it is your turn.
• Keep pace with the group in front of you at all times.
• Assist playing partners when needed by bringing clubs, finding lost balls, etc.
• Follow posted riding cart rules
ON THE GREEN
• Place your bag between the green and the next tee.
• Carts MUST be stopped on the cart path pointing in the direction of the next tee
• Take all clubs that you may need.
• Repair your own ball marks and one other.
• Avoid stepping on another player’s putting line.
• Players begin putting when ALL balls are on the green except where one or more members of the group are having difficulties getting on to the green. Ready golf applies. .
• The person furthest away from the hole putts first. If the Player wishes to putt out make the decision quickly and announce it to other members of the group.
• On long putts, have another player attend the flagstick.
• Mark your ball if it is in the path of another player’s ball.
• DO NOT mark your card on the green if it causes any delay in getting to the next tee.
TIPS TO AVOID SLOW PLAY
The number one problem in golf today, as evidenced by the overwhelming golfer complaint, is Slow Play. All players should take responsibility for the speed of play in their group, not just the low marker.
The following tips can help you keep pace with the group in front of you at all times.
• Eastern promotes Ready Golf
• Mark your ball so that you can identify it.
• Be ready to hit when it is your turn.
• Limit practice swings to one or none.
• Take plenty of clubs with you to your ball when leaving your bag or riding in a cart.
• Consider all options as you approach your ball to make decisions quickly.
• All group members have a responsibility to observe other players shots and follow the ball to rest. Use a fixed object as a reference point.
• Play a provisional ball whenever your ball may be lost. (It saves on considerable time to play a second shot that is not needed than to walk back five minutes later.)
• All players should go directly to their own ball and play when ready.
• Continue putting until holed out unless you would be standing on someone’s putting line.
• Pick up immediately when you can no longer score for that hole in the competition of the day.
• If you are first to hit off on the next tee, move to the next tee at the EARLIEST opportunity. Mark your card for the previous hole AFTER hitting off. Ready golf applies
• Remember, by keeping pace you make the game more enjoyable for everyone!!
• If your group is holding up play, and has a clear hole in front, the Course Marshall may impose a penalty on all players in the group.
END OF PLAY
• At the completion of the final hole players should walk away from the hole to complete the marking of their cards prior to entering cards in the Sports Shop.
• Sand buckets should be emptied and placed in the sand bucket holder.
• Club provided pull carts should be returned to the designed holding area after your golf bag has been placed in your car, NOT left at the closest point to your car.


 

Course Care

BUNKERS
Before leaving a bunker, a player should carefully fill up and smooth over all holes and footprints made by him, and then leave the rake outside of the bunker with the handle pointing toward the tee of the hole being played.
Bunker
1. Always enter the bunker at the lowest point.
2. Pull rake toward you as you exit the bunker.
3. If required rake other affected areas.
4. Do not pile sand at the edge of the bunker. Push back excess sand.
5. Players should leave a bunker in the condition they would expect to play from.
BUNKER RAKE POLICY
Always leave rake at the lowest point of entry into the bunker with the handle parallel to the line of flight of the hole being played.
Rakes should be placed within a 30 centimetres of the bunker edge.
REPAIRING BALL-MARKS
1. Always start at the back of the mark and push forward with the repairer.
2. Use repairer around all sides and slowly ease turf toward the centre of the mark. Do not lift the soil upwards. CLICK LINK 
3. Lightly tap down with putter.
4. Your completed repair should look like this. (A picture of a repaired ball mark if possible)
REPAIRING DIVOTS
1. Remove any loose turf from the affected area.
2. Knock in all sides of the edge of the divot with your club or your shoe.
3. Fill divot with sand and use your foot to level the sand so that a reasonably flat lie remains for following players.
4. Correctly mended divot. (A picture of a repaired divot if possible)
DAMAGE TO GREENS
Flagsticks, Bags etc.
Players should ensure that, when putting down bags, or the flagstick, no damage is done to the putting green, and that neither they nor their caddies damage the hole by standing close to it in handling the flagstick or in removing the ball from the hole. The flagstick should be properly replaced in the hole before the players leave the putting green.
Handling the flag
1. Don’t drop the flagstick on the putting surface as it will cause damage.
2. Always lower the flagstick using a club,or by hand.
3. Avoid damage to hole surrounds by placing the stick in the centre of the cup.
Removing Ball from the Cup
Players MUST NOT use their putter head to remove their golf ball from the hole.
LITTER
• Litter including cigarette butts, drink bottles, cans and fruit skins must be placed in the bins provided around the course. Sand buckets are not a suitable containers.
• At the end of play rubbish from drinks or food consumed on the course must be placed in bins provided. NOT left next to your car parking position.

Use of Carts and Ride-ons

The following points apply to all hires of Carts owned by the club and all ride-ons owned and used by members.
1. ANY damaged to a cart is the hire’s responsibility, the club will advise the repair amount and full restitution will be required forthwith.
2. The safe use of ride-ons is the responsibility of the users. The Club accepts no liability with respect to safe use or damage caused due to the use of ride-ons.
3. When using a cart/ride-on, the following applies:
a. NO CART/RIDE-ON is permitted within TEN metres OF ANY GREEN
b. NO CART/RIDE-ON is permitted within TEN metres OF ANY BUNKER
c. NO CART/RIDE-ON is permitted within TEN metres OF ANY DESIGNATED “ECO” AREA
d. ON Par three holes, ALL CARTS/RIDE- ONs MUST remain on the cart paths.
e. NO CART/RIDE-ON is permitted forward of the CARTS sign on each hole and carts must leave the fairway in the direction of the arrow.
4. On designated Limited Cart/Ride-on days
a. The club may at times, due to inclement weather or course condition, designate certain days to be Limited Cart days
b. On these days, in addition to the above, all carts/ride-ons must remain in the rough including the first cut of rough and players should stop the cart/ride-on level with their ball on the fairway and walk to their ball (taking a selection of clubs to avoid slow play).
c. On approaching the green, carts/ride-ons must return to the cart path at the commencement of the path for that hole.

Back to Top